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Heroic Paragons of the Klaxxi Strat and Details Inside!

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Heroic Paragons of the Klaxxi Strat and Details Inside! Empty Heroic Paragons of the Klaxxi Strat and Details Inside!

Post by Ashe Thu Jul 31, 2014 3:46 pm

[size=200:gf415ypp]Video: https://www.youtube.com/watch?v=Kyx4zMgDnXE

[size=85:gf415ypp]Note: If you see anything wrong in this guide, or anything I missed, please tell me so I can update it. Pausing the video every 5 seconds to get all the required information takes a toll on your brain, specially when its a 20min video!

[size=200:gf415ypp]STRAT


Group Breakdown: 2 Tanks, 2 Healers, 6 DPS

[size=150:gf415ypp]KILL ORDER:
Skeer
Rik'kal
Korven
Hisek
Xaril
Kaz'tik
Iyyokuk
Karoz
Kil'ruk

[size=150:gf415ypp]*****Boss Buffs*****
Skeer: Tank Debuff (take extra damage from Rik'kal) , Spawns Bloods (heals target upon reaching them)

Rik'kal: Tank Debuff, Injection (Paracites), Amber Scorpion (Turns player into scorpian)

Hisek: Multishot (AOE), AIM, Rapid Fire (Avoidable Swirl)

Ka'roz: Flash (Whirling Stun), Hurl Amber (Throws puddle under feet of player)

Korven: Encase in Amber (Heals boss), Shield Bash (tank stun and stacking dot).

Iyyokuk: Fiery Edge ("
link"
players. Targets 8/10 people), Diminish (Random raid damage).

Xaril: Tank Debuff (Make syou take more damage from Kil'ruk), Tenderizing Strikes (Stacking debuff on tank that explodes at 10), Choose Catalyst.

Kaz'tik: Mesmerize (Player walks to Kuchong), Sonic Porjection (Frontal cone aoe).

Kil'ruk: Tank debuff (stacking damage from Xaril), Death From Above (Aoe that needs to be moved from), Gouge/Mutilate (high damage on tank), Reave (Boss spins around sucking people in. Close you are, more damage you take) .
***************************************************

Starting off: Skeer, Rikkal, Hisek. Tank Skeer and Rikkal seperatly.

Kill target is Skeer.

Bring Rikkal down to 90%, so bloods heal it instead of Skeer.

Nuke Skeer after Rikkal to 90% and bloods spawn.

Skeer should be dead by 2nd set of bloods.

Make sure Rikkal gets 1 set of injection out. When turned into scorpian from Rikkal, eat a parasite to get out. Dont finish off the parasites. Active mitigation by tanks to stop future parasites. Parasites are able to be CC'd.

Hissek, stand far away from him to dodge his rapid fire. 3 people needs to be in for AIM. Immunities can solo tank it.

Once Skeer dies, youll get his buff "
Blood Thirsty."
Give to a bursty dps and use on CD. Blood Thirsty spawns orbs that heal people like monk orbs. Orbs heal more with more damage you do.

Once Skeer dies, Ka'roz enters fight.

Rikkal: 8% damage increase. Hisek: 8% Damage increase.


Once he flies up, run to sides of the rooms to dodge Hurl Amber. Dodge his Flash.

Kill Target is Rikkal now.

Continue to eat parasites if get transformed. After Rikkal is dead, finish off parasites. Rikkal drops Mad Scientist buff. You can ignore this buff as it doesnt really help anything.

Once Rik'kal is dead, Korven enters the fight.

Hisek: 16% Damage incrase. Ka'roz: 8% Damage increase.

Kill target is Korven.

Tank swap when stacking dot gets to high. Tank swap immeditly after shield bash so Tank 2 gets vicious strikes. This will reset stacks on tank 1.

Drop Ka'Roz and Korven to 55%. Then drop Ka'roz to 55%. Ka'roz will get ambered, and immeditly switch back to Korven. Needs to die before next amber cast.

Once Korven dies, he drops Master of Amber. This is a buff used to "
iceblock"
a targeted player. Only the tank that was tanking Korven can pick this up.

Iyyokuk enters the fight.

Hisek: 24% Damag. Ka'roz: 16% Damage.

Spread out for Iyyokuks Fiery Edge without crossing any lines. Raid cool down for every Fiery Edge as raid takes a ton of AoE damage.

Kill Target is now Hisek.

Hisek will drop "
Compound Eye"
. DPS picks up and uses on CD on Kill target. It increases damage taken by 15%. More damage the distance it travels.

Once Hisek dies, Xaril will join the fight.

Ka'roz: 24% Damage. Iyyokuk: 8% Damage.

Plan which tank will be tanking Xaril. He applies a debuff on the tank that increases damage taken by Kil'ruk, so this tank will not be tanking Kil'ruk.
Also applies a stacking dot that explodes at 10 stacks, most likly killing the raid. Able to avoid stacks with active mitigation.

Kill Target is Xaril.

He will apply the Red, Yellow, and Blue debuff to players. He will explode one of them, however it will be a mix of the colors (IE: purple = red + blue;
green = yellow + blue;
orange= red + yellow.)

Orange Catalyst: Affects Red and Yellow. Explosion makes a "
halo"
effect that goes out about 11 yards from your character. Upon Xaril choosing Orange, spread out.

Purple Catalyst: Affects Blue and Red. When Purple is choose, it forces your character to run forward. Leaves a trail of purple fire behind you that last for 40 seconds. Last 5 seconds, CAN happen to tanks so pop a major CD and heals if a tank gets choosen since they will have back to the boss.

Green Catalyst: Affects Blue and Yellow. This will spawn a fog near you that follows you around slowly and also wonders around. If hit, does tons of damage and adds a stacking debuff that increases damage taken from it.

Just burn Xaril down to get him out of fight.

When Xaril dies, he drops "
Vast Apocarthy Knownledge"
. This is pretty much a priest spirit shell. Healers place it on a target and it absorbs all the healing to that target then explodes. Ignore this, as its not needed and more of a hassle.

Kaz'tik will join the fight.

Ka'roz: 32% Damage. Iyyokuk: 16% Damage.

Iyyokuk's fiery edge really starts to hurt, so rotate CDs.

Kaz'tik is kill target.

He will mesmerize a target. The tank that picked up the Korven buff (Iceblock) will use it on the player that gets mesmerized to stop the movement. If the player is far away, just focus back on Kaz'tik. If player is close to Kunchong, kill Kunchong. If you let the duration finishes, the Kunchong will fully mature. Tank will then pick it up. DPS need to focus it down and kill it right away. It has a frontal cone damage. You can iceblock the player and do 33% to prevent the mature Kunchong if you wish, or just focus to get Kaz'tik out of the fight. Dont stand near the tanks due to his Sonic Projection. It will always target the tank. Its avoidable, but not really neccassary as it hardly does anything and will jsut add to the tanks vengence.

When Kaz'tik dies, he drops the buff "
master of puppets"
. Anyone can pick it up, but not worth it or needed. It spawns an add that does like 3k dps.

Kil'ruk enters the fight.

Ka'roz: 40% Damage. Iyyokuk: 24% Damage.

Iyyokuk is the kill target now.

The tank that tanked Xaril CAN NOT tank this boss. Move from Death From Above. Tank will gouge and mutilate boss, just pop CD and heal tank. His reave will suck people in and do damage based on how close you are to him. You need to be far away but still in range of healers incase of a cross over of Fiery Edge. If this happens, pop a HUGE raid CD. Tanks use active mitigation.

Once Iyyokuk dies (raid Damage drops a lot at this point) he drops the buff "
Ingenius"
. The buff heals the class you cast it on for 50%. Example: If you use it on a Druid and heal that druid, all other druids will also recieve 50% of the healing it did to target druid. Advised to skip the buff in 10m.

Ka'roz is the kill target.

Ka'roz: 48% Damage. Kil'ruk: 8% Damage increase.

The buff he drops is "
Strong Legs"
. It lets you jump up and kill the Encased Amber. Since Korven is already dead, ignore the buff.

Kil'ruk: 16% Damage.

Kill Kil'ruk since its the only boss left. Gouge hurting tanks pretty badly at this point, so just spam big heals on them.

Collect (Mage) Loot.

Ashe

Posts : 164
Join date : 2014-02-15

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Heroic Paragons of the Klaxxi Strat and Details Inside! Empty Re: Heroic Paragons of the Klaxxi Strat and Details Inside!

Post by Iffi Fri Aug 01, 2014 7:04 am

Doesn't seem very... Heroic.

Iffi
Site Admin

Posts : 192
Join date : 2014-02-13

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Post by Ashe Fri Aug 01, 2014 4:30 pm

[quote="
Iffi"
:cpsnrfb1]Doesn't seem very... Heroic.

Honestly, its not. Its more of just "
dodge this for the entire fucking fight"
. And in that video, they were in like 560 gear. Sooo at 580+ ilvl, we should be able to burn the bosses down pretty damn quick. Their health really isnt that high per one.

Korven- 143mil
Iyyokuk- 125.6mil
Xaril- 125.6mil
Kil'rk- 150mil
Ka'roz- 100mil
Skeer- 143mil
Hisek- 125.6mil
Kaz'tik- 125.6mil
Rik'kal- 125.6mil


At 2mil raid DPS (which we normally sit at with high movement like siegecrafter) given the highest health Boss (Kil'ruk) we can kill him in 75 seconds. So a minute and 15 seconds for 1 boss.

Ashe

Posts : 164
Join date : 2014-02-15

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Post by Iffi Fri Aug 15, 2014 7:47 pm

Food for thought, a quote from Leeds, Elemental Shaman for Method on how many wipes for each heroic encounter in Soo.

Leeds: On the first 8 bosses we had some casual wipes here and there (1-3) and then from Malkorok it started to become two digits (10-15). Last 3 bosses actually all took us around 275 wipes with Siegecrafter causing the most. Wiped a lot on Klaxxis due to some oneshot-bugs which was really annoying, and Garrosh was draining especially due to the fact that he has the longest average pull length.

Mind you they were 566 ilvl when they killed H Garrosh so that would prolly explain why we only had 220 some wipes on siege. Unless they have fixed these "
oneshot-bugs"
he speaks about on Paragons we may be there longer than we expect.

Iffi
Site Admin

Posts : 192
Join date : 2014-02-13

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Post by Ashe Sat Aug 16, 2014 4:42 pm

[quote="
Iffi"
:375yo7fs]Food for thought, a quote from Leeds, Elemental Shaman for Method on how many wipes for each heroic encounter in Soo.

Leeds: On the first 8 bosses we had some casual wipes here and there (1-3) and then from Malkorok it started to become two digits (10-15). Last 3 bosses actually all took us around 275 wipes with Siegecrafter causing the most. Wiped a lot on Klaxxis due to some oneshot-bugs which was really annoying, and Garrosh was draining especially due to the fact that he has the longest average pull length.

Mind you they were 566 ilvl when they killed H Garrosh so that would prolly explain why we only had 220 some wipes on siege. Unless they have fixed these "
oneshot-bugs"
he speaks about on Paragons we may be there longer than we expect.


The one-shot bugs have been fixed <img src=" title="Smile" /> But since Method have killed it, it has been nerfed. Like you said, they did it in 566 ilvl. Were all 20 ilvls higher then that, or close to it. Which means a lot more health, a lot more dps. Im not saying its going to be faceroll from here on out, but I believe it wont be as bad as SC was. I Expect closer to 100 wipes for Paragons and Garrosh <img src=" title="Smile" />

Ashe

Posts : 164
Join date : 2014-02-15

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Post by Wreqtangle Tue Aug 19, 2014 12:13 pm

I'm taking scorpion buff, get ready for the DPS (and the external mitigation CD's or ill die)

Wreqtangle
Performance Review

Posts : 34
Join date : 2014-04-05

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